boba avoider
tapioca avoid-em-up sketch
controls
- mouse to move
- left click to spin faster
It plays best on desktop, with a mouse.
credits
- game by pancelor
- shoutouts to brlka for inspiration
- background https://www.publicdomainpictures.net/en/view-image.php?image=105401&picture=asso... (CC0)
- music https://freesound.org/people/Woodylein/sounds/213566/ (CC0)
- sfx https://freesound.org/people/OGMeek/sounds/59978/ (CC0)
- font "Acme" by Juan Pablo del Peral, Huerta Tipográfica. via https://openfont.org/. SIL Open Font License 1.1
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | pancelor |
| Genre | Action |
| Made with | Godot |
| Tags | avoider, boba, Bullet Hell, No AI |
| Average session | A few seconds |
| Inputs | Mouse |
| Accessibility | Color-blind friendly, High-contrast, One button, Textless |
| Content | No generative AI was used |


Comments
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so tricky.... 60 boba
Very amusing premise! Fun but very hard! My best is 50 boba.
Fun game! I like the feel of controlling both a collecter* & avoider* and trying to balance your greeding with keeping the avoider safe (and it especially feels satisfying to do a scooping motion into a huge pile of black tapioca as the black star swings downward), feels like I'm pulling off tight acrobatics as the tapioca bounces in and I zip myself around as I take in their trajectories~ Also satisfying sound desiiign
* Waaaaait, I remained on the game over screen long enough to see some white tapioca appear (so the black and white stars are collecters and avoiders for their alike/disalike colors, respectively)... ;u; Those should be fun(ny) to try and collect once I get far enough in the game to actually have to deal with 'emmmm
this hurts my head :)