very unfinished, and not too interesting yet! But I learned a lot and had fun (this was for ludum dare 47)

mainly I really felt the need for a good solid game architecture, and worked out some things around that that I think will really help me in the future involving ECS, basically (you won't see it in the source code; I was experimenting with ECS stuff in a separate blank slate project)

source code: (drag this image into your pico-8)