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This is a lot of fun — really clever interpretation of the rando-theme!

The last level feels like it demonstrates the ability to make sophisticated puzzles, but it's hard to parse the precise rules of bunny carrot-lust when there are multiple bunnies in play. The specific problem, which is probably hard to solve, is that it feels more efficient to half-guess a solution and then tweak it based on the bunnies' response than to deduce it.