an endless platformer in 547 characters of code. (less than 2 tweets!) 

has sound, too!

controls:

  • move: arrow keys
  • jump: X
  • restart: ctrl-r
  • mute: ctrl-m
  • pause: p / enter

code:

poke(24415,16)j=0r=rnd::t::p=1x=64y=0k=-6z=0u=0v=0l={}s=0d=10w=127a=add::_::cls(2)while d<y+99do
d+=16k+=1j=max(j,k)s+=.1m=r(99)for i=0,s do
n=r(w)
if(n>m+16or m>n)a(l,{n,d-2,n,d,8})end
a(l,{0,d+1,m,d,6})a(l,{m+16,d+1,w,d,6})end
v=v*.85+.45if(btnp(5)and g>0)g=0v=-4
u=u*.7-(1+btn()&3)%3+1x=(x+u)%w
y+=v
poke4(24432+r(16),r())z=max(z+s/9,y-90)for i in all(l)do
b,h,e,f,c=unpack(i)
if(h<=y+2and y<=f+2and b<=x+2and x<=e+2)y-=1v=0g=1p=c~=8and y>z
rect(b,h-z,e,f-z,c)end
?k.."\n\fa"..j,1,1,7
?"\fc웃\^1",x-3,y-3-z\1
if(p)goto _
?"\ag3e-c"
?"\^5"
goto t

Development log

Comments

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(1 edit) (+1)

This is surprisingly good, nice job. It feels like a lost Atari game and really gets you in a "just one more try" mood. My best score is 65.

(1 edit) (+1)

wowowow that's a "game-ass-game," right there

great prioritization in your feature set to keep inside the char limit, super nice job on this!!

59 is my best so far, but somebody can surely trounce that