v1.3 tweaks
Make Ten Deluxe » Devlog
v1.3
- Rework MakeLess to remove many impossible boards
- Fix occasional bug in MakeWaldo
- Changed: if you reset multiple times before exiting, it now shows your best score across all resets
- Changed daily seeds slightly (so, dailies on v1.2 will not match dailies on v1.3)
- Fixed MakeChaos backgrounds not being random enough (v1.2 regression)
A brainteaser: why was the old MakeLess often impossible? It was a 9x7 board, each entry an independently random number from 1 to 9. I’d had a suspicion but no proof until recently. I enjoyed figuring it out, but I don’t want to inflict that enjoyment on everyone so I changed the level generation. But if you’re the sort of person who reads these devlogs you might enjoy figuring it out too?
Files
make-ten-deluxe-linux.zip 795 kB
Version 7 27 days ago
make-ten-deluxe-osx.zip 7.5 MB
Version 7 27 days ago
make-ten-deluxe-windows.zip 1 MB
Version 8 27 days ago
make-ten-deluxe-raspi.zip 2.3 MB
Version 7 27 days ago
make-ten-deluxe.p8.png 36 kB
Version 9 27 days ago
manual.html 22 kB
Version 17 27 days ago
make-ten-deluxe-html.zip Play in browser
Version 24 27 days ago
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Make Ten Deluxe
math arcade blitz | 35+ variants
Status | Released |
Author | pancelor |
Genre | Puzzle |
Tags | Arcade, High Score, Math, minigames, No AI, PICO-8, Retro, Score Attack |
Accessibility | Color-blind friendly, High-contrast |
More posts
- v1.2 tweaks + RNG bug story27 days ago
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