Thanks! I used pico-8’s sget and sset to read and modify the pixels on the spritesheet. (so, essentially a shader, as far as I’m aware)
Basically, when a word is typed, each letter has a chance to mutate by either gaining/losing pixels randomly, or “blobbing” together via a basic cellular automata
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Really clever game, the text effect is really impressive as well. I’m curious, did you do it with a shader or multiple sprites for each letter?
Thanks! I used pico-8’s
sget
andsset
to read and modify the pixels on the spritesheet. (so, essentially a shader, as far as I’m aware)Basically, when a word is typed, each letter has a chance to mutate by either gaining/losing pixels randomly, or “blobbing” together via a basic cellular automata
AHAHAHA I loved this, what a wild experience
th͢a̡n̸ks̶!!͏ ͡gl͟a̵d ̧y̢ou ͡l҉iked͘ ͝ìt :D͠