these busy birds will eat almost anything that falls into their gullet -- what will you feed them? they have their preferences, but people food beats bird food any day of the week!

a difficult, chaotic arcade game. now with local multiplayer support!

controls:

  • left / right: move
  • x / up: grab
  • enter: pause menu (select "options" entry for volume controls)
  • ESDF: movement keys for player 2

features

  • 4 difficulty modes: "easy", medium, hard, and practice
  • 3 different control schemes:
    • solo
    • local multiplayer
    • two-handed singleplayer 
  • 4 challenging maps for 4 different flavors of gameplay


#ChainLetterJam

this was made for the #ChainLetterJam! Patrick nominated me; I had fun playing Arithmetic Bounce (my high score on hard mode is 24!), so I decided to try making a game that would feel similarly chaotic.

I took inspiration from the fact that none of the target numbers in Arithmetic Bounce were inherently good or bad; their value changed depending on the current goal. This became the ingredient/recipe idea in linecook: specific ingredients are sometimes good and sometimes bad, depending on the current recipe. I also liked the chaos and time pressure caused by gravity in Arithmetic Bounce; I've gone for a slightly different but still chaotic spin by giving the player two grabber-claws that are tricky to aim.

the continuation of this chain is: The Witch's Almanac


blog

I wrote about this game's design here. tl;dr: if you allow your game systems to play out as physical processes in the game world, there's a lot more opportunities for the player to interrupt and cause surprising interactions



thanks for playing!

Download

Download NowName your own price

Click download now to get access to the following files:

linecook-windows.zip 997 kB
Version 2
linecook-linux.zip 746 kB
Version 2
linecook-osx.zip 3 MB
Version 2
linecook-raspi.zip 2 MB
Version 2
v2.1.p8.png 45 kB
Version 1

Development log

Comments

Log in with itch.io to leave a comment.

Love what you did with the river and sieve maps :D

(+1)

Wow, this is wild! Easy mode was pretty dang hard for me, but as you say, you were going for chaos--you achieved that for sure. Cool mechanical ideas with one button activating both claws, and having the claw that doesn't hit anything causing ingredients to stack up. Creative stuff!